PvP

Within the game several modes of battle exist. They range from Player vs. Environment (PVE) which includes monsters, bosses, and raids to Player vs. Player (PVP). In PVP players actively engage each other in combat in order to test skills and kill one another. When you kill another player this is known as player killing or PKing. Below are the different visual character statuses a player can be in:
| Blue Names: | Player is in shield mode; they cannot attack or be attacked by any players. |
| White Names: | Player is currently neutral. They may have activated PK mode but has yet to attack anyone. |
| Pink Names: | Player has definitely killed other players. In this mode you can lose items from your inventory and your equipment slots if you are killed while infamous, so be careful! |
| Red name: | Player has killed many other players. Be careful of red names because you can be next. The more kills you rack up the longer you will stay in this mode. The punishment for death while you have a red name is far more severe than usual. Killing monsters at or above your level will reduce the duration of being infamous. |
Note: There are lots of safe zones in Perfect World. You can't PK in these areas.
Note: Players are forced into PK status during Territory Wars and some special activities. There is no death penalty during these times.
Boutique - Useful PvP items
| Guardian Angel | |
| Character loses no EXP or items when killed. | |
| Binding Charms | |
| Bound equipment will not drop if your character dies, and can not be traded, discarded, sold, or decomposed. You can destroy bound equipment at the PW Promotion Agent. The destroy process takes 72 hours, during which it can be canceled. | |
| Gold Guardian Charms | |
| Fully recovers HP if below 50%. 600,000 HP. Cooldown 10 seconds. |
|
| Gold Spirit Charms | |
| Fully recovers MP if below 75%. 900,000 MP. Cooldown 5 seconds. |
|
| Silver Guardian Charms | |
| Fully recovers HP if below 50%. 350,000 HP. Cooldown 10 seconds. |
|
| Silver Spirit Charms | |
| Fully recovers MP if below 75%. 525,000 MP. Cooldown 5 seconds. |
|
| Bronze Guardian Charms | |
| Fully recovers HP if below 50%. 100,000 HP. Cooldown 10 seconds. |
|
| Bronze Spirit Charms | |
| Fully recovers MP if below 75%. 150,000 MP. Cooldown 5 seconds. |





